Game Design / Arduino / Processing
Team with Yanzhe Wu
Beijing
Oct. 2018 - Nov. 2018
Currently, China and the United States are locked in an ongoing trade war as each country has introduced tariffs on goods traded between each other
Washington has imposed 25% tariffs on $50bn (£38.5bn) of Chinese imports, including the second wave of levies worth $16bn (£12.3bn) that came into effect during last week’s negotiations.
The US is also planning to slap punitive duties on a further $200bn (£153.7bn) of Chinese products as soon as next month and has threatened to eventually impose tariffs on all Chinese imports if Beijing does not agree to its demands.
Beijing has responded in kind to all US tariffs to date, imposing $50bn in duties on American imports.
Our project try to use game to reflect the trade war between China and the United States this year.
Our game wants to be based on the trade war between China and the United States, through the competition of import and export goods and tariffs. We choose the three most imported products in the United States, including computers, mobile phones, and clothing, as well as the three most exported products in the United States, including airplanes, automobiles, and soybeans as elements to design our game.
The game controls the movement of the two countries' boats through two joysticks. Through the serial communication, the processing program is controlled by the Arduino platform. The player's goal is to capture each other's resources and protect their own resources as much as possible. A bonus point was given to each country as they win in each round. The faster one will return to the starting point when two boats collide head-on during the course of travel. The entire project has gone through the process of hardware development, programming, and visual design.